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Omicron: Luminara Unduli

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Post by Electricboa Wed Oct 26, 2022 3:28 pm

Old Final Text: Each ally recovers Health equal to 45% of Luminara Unduli's Max Health, plus an additional 20% of her Max Health on the start of their next 2 turns.

New Final Text: Each ally recovers Health equal to 45% of Luminara Unduli's Max Health and gains a stack of Heal Over Time for 2 turns that recovers Health equal to 20% of Luminara's Max Health.

While in Grand Arenas: Dispel all debuffs on allies. Allies gain Tenacity Up for 2 turns, and Luminari Unduli gains 50 Speed for 2 turns. Stacks of Heal Over Time gained from this ability trigger whenever any Heal Over Time from this ability triggers (limit once per turn), and whenever they trigger, they also recover 20% Protection. While allies have a stack of Heal Over Time from this ability, they have +100% Critical Avoidance and are immune to Turn Meter reduction. Whenever a stack of Heal Over Time from this ability is dispelled, reduce the cooldown of this ability by 1.
Other allies with Protection Up can't gain these bonuses, and these stacks of Heal Over Time expire on other allies who gain Protection Up.
Electricboa
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Post by Electricboa Wed Oct 26, 2022 3:30 pm

Sounds decent, but she's not required for anything so I don't think too many people will have her geared enough to matter.

Preventing protection up seems like trying to prevent her from beign used with JMK. Also GMY.
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Post by Marc Thu Oct 27, 2022 4:30 am

Curious whether she would work in a Starkiller team.

Seems very plug 'n play. Could pair well with QGJ, JKA and KAM in GR Jedi teams (excluding JMK and GMY).
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Post by Electricboa Sat Oct 29, 2022 3:24 pm

The main problem is Starkiller pushes you to use a Jedi tank to get the damage immunity. If you go with Luminara instead, you would almost have to use KRU as your tank instead. Or maybe Savage with his omicron? That could be interesting. Luminara would make Savage really annoying. The main problem there is putting too many ‘good’ characters on one team.

It’s odd to say, but sometimes it feels like if you put too much on a single team, it can make it more economical for your opponent to use a better team. As an example, people used to use Nest on certain teams to prevent some counters, like Troopers. Nowadays, she’s just as often use with scoundrels because she’s a scoundrel. But I would usually use Nihilus to take her out. But if they put her on a good team, it felt like I was getting more value from using my Sith Trio. As opposed to having Nest on a weaker team.

You figure a Starkiller/Luminara team would be using a lot of omicrons. Starkiller is a minimum of one, but some have two or three. Luminara is one. Savage would be another. That wouldn’t be a bad trade to use a GL against that team.

For QGJ, I can see her being useful there, though I’m not sure it really changes anything if your opponent uses the main counters to it. Like I doubt Luminara would make it harder for Bad Batch to win.
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